Pages

November 28, 2016

Rugby Quidditch

J.K. Rowling invented the sport of Quidditch in her ripping yarn about Harry Potter and his friends. It's a game that resembles Australian Rules Football, except players ride broomsticks, which I'm sure you'll agree isn't exactly practical in the muggle world.

I have devised rule changes to the game of Rugby Union which incorporates Quidditch. Please refer to the image below for the scoring zones.

Here's how I'd change the game of Rugby to create Rugby Quidditch:-

Scoring:-

As now a try is five points, conversion two, drop kick three and penalty three points.

Then add; four points if scoring in the goal placed between the uprights above the crossbar (shown as yellow in the diagram), scoring is achieved by kicking a goal on the full (a punt) during general play and from beyond the 22 metre line (also a drop kick in certain instances, see note in blue at the foot of this post below). 

Then in the areas shown in pink on the diagram, if a try is scored in that area it counts as a Seek (new scoring term, still five points for the try with the conversion to follow as normal). Further, from beyond the line of the 22, if the ball kicked by the player designated Seeker drops on the full into the area, and lands without being touched in flight by any opposing player, the score is four points and the score also counts as a Seek. 

Three Seeks scored in one game by the same team and the game ends, meaning the Snitch has been caught. If the team that catches the Snitch is ahead on the scoreboard then they win, if behind then they lose.

Note that I've created some new things; a player is designated Seeker (likely the First Five Eighth/Fly Half), and only they can kick to the pink scoring area. If a team is behind on the scoreboard then they wouldn't want to score on the area in pink as it contributes to ending the game (the team would want to catch up). Conversely any team that was ahead would be trying to end the game and score in that area by scoring a try or by their Seeker kicking into it on the full from beyond the 22 metre line. Thus, defence would be paramount.

General rule changes:- 

Penalty kicks to touch could be restarted with a tap kick as in Rugby League, the option would be with the attacking team to choose; tap, lineout or scrum.

Lineouts would have no lifting in them, it would be a contest to jump. 

Scrums would be liberalised and twisting the scrum allowed.

Rucking would return; if a player is on the ground and in the way of the ball, the feet could be used to move them out of the way (as you used to able to do), and the ball moved with the feet, thus speeding up play.

If the ball passes through the yellow goal between the uprights off the kick-off, from a drop kick or penalty kick, this is either worth no points or no extra points (the goal worth four points must be scored off a punt from beyond the 22 metre line during general play).

Have a look at the diagram below, the extra goal and the scoring zones could be adjusted in size:-





Possible variation:-

The introduction of a Bludger; this is complicated so may not work. Bear in mind I've done away with lifting in the lineouts and gone back to rucking to make the game more difficult as I've introduced more ways to score. In effect I've reintroduced elements of the 1970's type of game.

A Bludger would change the game entirely. This would be a round ball that was soft on the outside but very heavy, with a core inside the ball that moved, making it somewhat irregular in flight. The Bludger could be possessed by any team and could only be used to take out a player carrying the oval shaped rugby ball (representing the Quaffle).

The Bludger would be secondary to the rugby ball itself, when play is dead, the Bludger is dead. When play restarts any player may keep the Bludger or challenge for it, the normal rules of offside and no forward pass still applies.

With this variation, I'd think two referees would be needed. If the Bludger goes out the linesman (assistant referee) would throw the Bludger in backwards over his head from where it went out, as in Aussie Rules. If the game is stopped before that can be done, then the Bludger is thrown in after play resumes.

How would it work? Take the Beauden Barrett runaway try for the All Blacks against France last weekend. If the French team possessed the Bludger they could throw it at Barrett to bring him down and prevent him scoring a try. It is most likely the Bludger would be held by the fullback, but it may also have a use with the flankers.

[Update: as a drop kick occurs in general play; then if the kick originates beyond the line of the 22 and passes through the goal marked yellow, then the score counts four points. Also, off a penalty kick or conversion, if the ball hits the goal marked yellow and rebounds into the field, it will count as a score either three or two points, only the uprights and cross bar rebound can prevent a score from a place kick]

No comments:

Post a Comment